

You can paint these matcaps on your models with a paint brush, or fill them (as seen in the video). Great for any crystal or glass models, for creating special effects, and also for general sculpting and for showing off your models! Includes a mini-plugin: "Transparency Helper", which activates BPR transparency in your selected subtool and does the needed steps so when you run a BPR render, the matcap shows transparent. But you can also use many of them in Best render or Preview for achieving some effects and looks of opaque glass and others. These matcaps are for ZBrush BPR render, which is ideal for 3D models rendered into ZBrush.

100 matcaps of different kinds: colored and smoked glass, with different degrees of detail and transparency effects.

"Matcaps Megapack: 100 Colored Glass" is a collection of matcaps for ZBrush, with great variety of smoked and colored glass to use in your 3D models:

You can simply right click on them and save the images to your computer if you want to use them."Matcaps Megapack: 100 Colored Glass" is a collection of matcaps for ZBrush, with great variety of smoked and colored glass to use in your 3D. Below are my 3 personal favorite matcaps from 2.79. On that page you’ll find a list of the matcaps in. Luckily all the 2.79 matcap images are available to download here on GitHub. Download your favorite 2.79 matcaps from GitHub Another advantage the red matcap has over the stripes is that you can keep it enabled while modeling without going blind. Even the new zebra stripe matcaps don’t do nearly as well as the old reflective red matcap when it comes to pointing out even the most minor flaws. I think all the new matcaps fall far short in that regard. Matcaps are sleek to look at but they can also be extremely useful for surface analysis. The good news is that we can easily get the old matcaps into the latest Blender version. Since Blender 2.8 and beyond there is a whole new collection of matcaps, sadly leaving behind some of the tried-and-true matcaps from 2.79.
